Ravenford
Safe through Heroes of Ravenford Book 3
Main text: Book 1. Books 2–3: collapsed sections below.
Places
Ravenford is a small seaport on the east coast of Thac, home to roughly two hundred residents who live by fishing, farming, and trade. Book 1 describes it as the only seaport between Dunwynn and Penwick, set where the Raven River — formed from the Berribrun and West Raven — meets Merchant Bay. A traveller coming down the northwest road first sees the keep on its hill, torches along the walls, then the town spreading to the river, its stone bridges, docks, and moored vessels, with a temple crowning a farther hill.
For the companions, Ravenford quickly becomes a base. They stay at the Charging Minotaur inn, deal with the wizard Maltar at his cottage, visit Haltan’s Shop of Wonders, and rely on the temple on the hill — including, after a wizards’ duel goes wrong, for the costly resurrection of Maltar’s apprentice Flibin. Ravenford Keep, a massive light-grey stone structure of three to five stories in its towers and sections, is both fortress and court. There the companions meet Baron Gryswold Avernos, Baroness Gracelynn, their daughter Andrella, and the captain Gelpas, and Ravenford’s gratitude turns dangerous roads into paid work.
Ravenford’s politics are personal. Gracelynn is sister to Lord Kelvick, Duke of Dunwynn, which makes Andrella the duke’s de facto heir — a fact that draws suitors and pressure in equal measure. Lloyd can brief the others on the town because his own Penwick family, the Stealles, are part of the same coastal world of fleets, merchants, and old pirate wars. Town figures such as the merchant Pheldan help turn local dangers — orc bandits hurting trade, a giant at Bardon’s Gap — into missions the baron and merchants will fund.
The town is also a measure of the threat. Ravenford is grateful, generous, and repeatedly in need: monsters in the Dead Forest, raiders in the woods, and, by Book 1’s end, a Serpent Cult cell moving against the area. That is why the companions matter here. They did not just pass through; they made Ravenford their home, and the town’s need for heroes gives the series its name.
See the Region of Ravenford map for the country around town, Stone Hill for the ruin south-west of town, and Andrella, Lloyd, and the companion pages for the people who tie Ravenford to the wider coast.
House Avernos (Ravenford barony)
Ravenford’s ruling family belongs to House Avernos, whose heraldry Glolindir spots on the baroness’s gown; Lloyd notes that the Baron of Penwick heads the house. In Ravenford that means Baron Gryswold, Baroness Gracelynn, and their daughter, Lady Andrella. The keep is their seat and court, Captain Gelpas commands its guard, and the town’s temple and abbot, its merchants, and its inn turn to the keep when trouble reaches the roads.
After Book 1 — spoilers for Book 2, Serpent Cult
Serpent Cult starts with a shipping crisis. The Lucky Coin is the fourth ship to vanish in a month, and Ravenford’s merchants offer a large reward for answers, which sends the companions to Cape Marlin aboard Captain Rochino’s Endurance. Back in town, Maltar’s cottage is attacked by assassins and Maltar himself is gone. Baron Gryswold asks Glolindir to stand in as court wizard.
The town’s big event is Lady Andrella’s coming-of-age birthday gala. Performers camp on the hillside below the keep, Lord Kelvick and his Dunwynn retinue arrive, and knights of Penwick and of the Rose are among the guests. During the feast the Serpent Cult attacks the keep courtyard on giant serpents. Guards, knights, the Boulder, and the companions beat them back, and the guests cheer the ‘Heroes’ of Ravenford. The knight Sir Calric is killed in the fighting.
After Book 2 — spoilers for Book 3, Dark Monolith
Dark Monolith opens with the aftermath. The baroness and the Greymantle sister Ves heal the wounded, and Lord Kelvick uses scrolls of Feast to restage the ruined birthday banquet. An accusation from Sir Fafnar is settled by a duel in the keep’s arena, part of a Ravenford tourney won by Ruka.
At a council in the keep, the baron, baroness, Gelpas, Andrella, Dame Alana, and the companions agree to strike at a monolith in the Darkwoods before the Serpent Cult can use it. The company leaves Ravenford by the south road.
Character gallery
People of Ravenford. Names in red have their own page.
MaltarRavenford’s town wizard
GelpasCaptain of the Ravenford Guard
TitanDelara Ranblade, mercenary warrior
BrundonMercenary and tracker
XeldaPheldan’s bookish granddaughter
KailayThe tailor’s daughter
ShallaTraveling bard
